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This page was made by
Setzer-
&
Mouette


Tina

--- Healing Spells ---
Cure, Cure 2, Cure 3 Life Life 2
Life 3 Antdot Remedy
Regen


 
--- Attack Spells ---
Fire, Fire 2, Fire 3 Ice, Ice 2, Ice 3 Bolt, Bolt 2, Bolt 3
Poison Bio Drain
Break Doom Pearl
Flare Demi Quartr
X-Zone Meteor Ultima
Quake W Wind Merton

 
--- Miscellaneous ---
Scan Slow Slow 2
Rasp Mute Safe
Sleep Muddle Haste
Haste 2 Stop Bserk
Float Imp Rflect
Shell Vanish Osmose
Warp Quick Dispel

Targetting method :  Single Target;  Single group;  All (allies and ennemies)
 

Healing Spells



Cure, Cure 2, Cure 3
Cost : 5, 25, 40
Heals wounds.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Life
Cost : 30
Resurects a dead character to "near fatal" status


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Life 2
Cost : 60
Resurects a dead character with full HP/MP


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Life 3
Cost : 50
Casts Life as soon as target dies


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Antdot
Cost : 3
Cures poison


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Remedy
Cost : 15
Recovers status


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Regen
Cost : 10
Gradually restore HP




Attack Spells

Fire, Fire 2, Fire 3
Cost : 4, 20, 51
Fire-Elemental Attack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ice, Ice 2, Ice 3
Cost : 5 21, 52
Ice-Elemental Attack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bolt, Bolt 2, Bolt 3
Cost : 6, 22, 53
Lightning-Elemental Attack
-

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Poison
Cost : 3
Poisons target


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bio
Cost : 26
Poison-Elemental Attack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Drain
Cost : 15
Drains an ennemy HP


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Break
Cost : 25
Turns an ennemy into stone


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Doom
Cost : 35
Dispatches an ennemy


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pearl
Cost : 40
Holy attack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Flare
Cost : 45
Barrier-piercing non-Elemental Attack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Demi
Cost : 33
Cuts an ennemy HP by half


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Quartr
Cost : 48
Cuts all ennemies HP by 75%


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X-Zone
Cost : 53
Dispatches an ennemy to the X-Zone


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Meteor
Cost : 62
Non-Elemental Attack on all ennemies


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ultima
Cost : 80
Non-Elemental Attack on all ennemies


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Quake
Cost : 50
Earth-Elemental attack
(Can be avoided by float)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
W Wind
Cost : 75
"Near-fatal" attack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Merton
Cost : 85
Piercing Fire-Elemental attack




Miscellaneous Effects Spells

Scan
Cost : 3
shows an ennemy Level/HP/MP/weak pts.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Slow
Cost : 5
Slows down an ennemy


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Slow 2
(Lenteur 2)
Cost : 26
Slows down all ennemies


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rasp
Cost : 12
damages an ennemy's MP


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mute
Cost : 8
Makes target silent (unable to cast spells)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Safe
Cost : 12
Raises physical defenses


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sleep
Cost : 5
Puts target to sleep


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Muddle
Cost : 8
Makes target confused


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Haste
Cost : 10
Speeds up an ally


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Haste 2
Cost : 38
Speeds up the group


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Stop
Cost : 10
Stops an ennemy


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BSerk
Cost : 16
Makes the target go Berserker (Only attacks)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Float
Cost : 17
Makes target float


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Imp
Cost : 10
Transforms from/to "Imp"


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rflect
Cost : 22
Puts a magical barrier on the target


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shell
Cost : 15
Raises magical defense


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Vanish
Cost : 18
Makes target invisible (invulnerable to physical attacks, but vulnerable to magical attacks... Like Doom...)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Osmose
Cost : 1
Absorbs an ennemy's MP


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Warp
Cost : 20
Exits from a dungeon or battle


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Quick
Cost : 99
Allows to perform two actions in a row


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dispel
Cost : 25
Removes all magical effects


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~