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Setzer-
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Mouette
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Targetting method :
Single Target; Single group;
All (allies and ennemies)
Healing Spells
Cure, Cure 2, Cure 3
Cost : 5, 25, 40
Heals wounds.
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Life
Cost : 30
Resurects a dead character to "near fatal" status
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Life 2
Cost : 60
Resurects a dead character with full HP/MP
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Life 3
Cost : 50
Casts Life as soon as target dies
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Antdot
Cost : 3
Cures poison
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Remedy
Cost : 15
Recovers status
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Regen
Cost : 10
Gradually restore HP
Attack Spells
Fire, Fire 2, Fire 3
Cost : 4, 20, 51
Fire-Elemental Attack
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Ice, Ice 2, Ice 3
Cost : 5 21, 52
Ice-Elemental Attack
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Bolt, Bolt 2, Bolt 3
Cost : 6, 22, 53
Lightning-Elemental Attack
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Poison
Cost : 3
Poisons target
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Bio
Cost : 26
Poison-Elemental Attack
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Drain
Cost : 15
Drains an ennemy HP
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Break
Cost : 25
Turns an ennemy into stone
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Doom
Cost : 35
Dispatches an ennemy
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Pearl
Cost : 40
Holy attack
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Flare
Cost : 45
Barrier-piercing non-Elemental Attack
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Demi
Cost : 33
Cuts an ennemy HP by half
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Quartr
Cost : 48
Cuts all ennemies HP by 75%
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X-Zone
Cost : 53
Dispatches an ennemy to the X-Zone
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Meteor
Cost : 62
Non-Elemental Attack on all ennemies
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Ultima
Cost : 80
Non-Elemental Attack on all ennemies
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Quake
Cost : 50
Earth-Elemental attack
(Can be avoided by float)
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W Wind
Cost : 75
"Near-fatal" attack
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Merton
Cost : 85
Piercing Fire-Elemental attack
Miscellaneous Effects Spells
Scan
Cost : 3
shows an ennemy Level/HP/MP/weak pts.
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Slow
Cost : 5
Slows down an ennemy
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Slow 2
(Lenteur 2)
Cost : 26
Slows down all ennemies
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Rasp
Cost : 12
damages an ennemy's MP
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Mute
Cost : 8
Makes target silent (unable to cast spells)
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Safe
Cost : 12
Raises physical defenses
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Sleep
Cost : 5
Puts target to sleep
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Muddle
Cost : 8
Makes target confused
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Haste
Cost : 10
Speeds up an ally
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Haste 2
Cost : 38
Speeds up the group
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Stop
Cost : 10
Stops an ennemy
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BSerk
Cost : 16
Makes the target go Berserker (Only attacks)
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Float
Cost : 17
Makes target float
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Imp
Cost : 10
Transforms from/to "Imp"
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Rflect
Cost : 22
Puts a magical barrier on the target
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Shell
Cost : 15
Raises magical defense
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Vanish
Cost : 18
Makes target invisible (invulnerable to physical attacks,
but vulnerable to magical attacks... Like Doom...)
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Osmose
Cost : 1
Absorbs an ennemy's MP
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Warp
Cost : 20
Exits from a dungeon or battle
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Quick
Cost : 99
Allows to perform two actions in a row
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Dispel
Cost : 25
Removes all magical effects
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